As of right now
These are the features that we are planning to include
Choosable player
clases with coresponding models, such as flying lightweights
and ground based heavy weights. The weapons will be
3 basic weapons that all classes will use and 3 or so
special weapons based on each class. Players will gain
experience based on frags, the experience will then
help the player gain power levels. the new levels will
give increased energy (ammo for all weapons), and damage
against other players, also a player who hits you at
a lower power level will do less damage then if someone
with the same power level and vice versa.
another feature
is a twist on the ctf module. except there's seven flags.
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