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Features

Last Updated
1 2.June.00

 

As of right now These are the features that we are planning to include

Choosable player clases with coresponding models, such as flying lightweights and ground based heavy weights. The weapons will be 3 basic weapons that all classes will use and 3 or so special weapons based on each class. Players will gain experience based on frags, the experience will then help the player gain power levels. the new levels will give increased energy (ammo for all weapons), and damage against other players, also a player who hits you at a lower power level will do less damage then if someone with the same power level and vice versa.

another feature is a twist on the ctf module. except there's seven flags.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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