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Is this a rip off of DragonBallZ?
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Yes actually.
Our original idea was to make a DragonBallz mod, but
the idea of of recreating an already defined idea, and
the fact that there are already two DBZ mods in the
works we thought we could borrow some of the best Ideas
from DBZ but at the same time, we can also create new
ideas that really create a cheap knock of DBZ. But seriously
we hope we can make it a better game by not including
everything from DBZ
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Now it's Sphere's
of Power. The basic idea of capturing seven balls and
bringing them to one point is still there, however the
characters are now class based so you can have healers
on your team, theifs(that can cloak) etc.
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Can
my character improve with gameplay?
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Yes. The whole
idea is, the more you frag, the more advancment in
your character. The advancement is based on levels
and your energy, health, abilities, and accesibility
to more powerful attacks increases with each level.
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Do
you respawn right after getting killed or is it
round based?
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To keep players
from getting bored we dismissed round based play
(at least for now). Really you just die and respawn
close to your base(with no affect to your player
level.
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Will
having all seven Sphere's give me any advantage?
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Yes and no.
Having all the spheres increases your health a bit,
and dampens attacks but on the down side everyone
from the enemy team is gunning for you. So having
seven sphere's floating around your head makes it
hard to hide.
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Can
you hide the Spheres?
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Yes, you
can actually throw them to other players if you
wanted. cause running with a bunch of them could
be disatrous if you get fragged. So in a way I
guess you could almost call it team deathmatch
football.
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